Vision
In a world dominated by technology, schools seem to have been left aside.
Computers can’t just enter the classroom. There are limitations.
“It’s too expensive.”
“There’s not enough infrastructure.”
“There just can’t be one computer per child everywhere in the world.”
But what if that wasn’t necessary?
What if the effect of having fifty computers could be achieved with only one…
and fifty mouses attached to it?
This can be accomplished. With the current technology, we’re able to make use of the game factor present in videogames as a supporting tool for the learning process. Therefore, with specially devised videogames we could improve the learning process, boost positive communication between peers, and increase concentration and motivation among students.
All this for approximately one dollar per child per year.
This is Videogames in One Mouse Per Child.



